The save DC is Charisma-based. This ability replaces aura of evil. This does not mean that an antipaladin cannot take actions someone else might qualify as good, only that such actions must always be in service of his own dark ends. Beginning at 2nd level, an antipaladin surrounds his hand with a fiendish flame, causing terrible wounds to open on those he touches. The antipaladin gains three additional uses of smite good per day and can smite foes regardless of their alignment. Antipaladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). Antipaladin Channel Negative Energy 10d6 (9/day, DC 29) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect. Additionally, the antipaladin’s weapons and those of his allies within the aura’s radius are considered evil for the purpose of overcoming damage reduction. Not all paladins that fall become antipaladins. Detect Good (Sp) At will, an antipaladin can use detect good, as the spell. Once a cruelty is chosen, it canât be changed. Role: Antipaladins are villains at their most dangerous. This penalty does not stack with the penalty from aura of cowardice. This ability requires an unholy symbol. A divine order is similar to the order of a cavalier, but has a divine focus and is based on certain aspects of divine magic. She can use her hateful gaze once per antipaladin level per day. An antipaladin does not take any damage or take any penalty from diseases. Starting Wealth: 5d6 à 10 gp (average 175 gp.) This boon can take one of two forms. At will, a paladin can use detect evil, as the spell. He rebukes undead as an evil cleric two levels lower than his anti-paladin level. When a character makes a skill check, read or paraphrase the following, including information from lower DCs. | 5th Edition SRD He adds his Charisma bonus (if any) to his attack roll and deals 2 extra point of damage per anti-paladin level. Anti-Paladins serve their deity by spreading their dogma and mercilessly slaying those who refuse to convert. Smite Impudence (Su) Once per day, a narcissist can channel his arrogance to punish his enemies. Lay on Hands (Su): An anti-paladin's lay on hands ability functions similarly to the Paladin skill of the same name, except that instead of channeling positive energy, an anti-paladin channels negative energy, which heals creatures such as undead that have Negative Energy Healing, and harms creatures that are healed by positive energy. As a standard action, the antipaladin can make a gaze attack with a 30â range; affected creatures must attempt a Will saving throw or become shaken for 1d3 rounds. Sign In; Cart . These cruel warriors know nothing of compassion or loyalty, but they can teach a great deal about pain and suffering. Dark Resistance Should the anti-paladin’s mount die, it immediately disappears, leaving behind any equipment it was carrying. Aura of Depravity -4 (10 ft.) (Su) Foes in aura take a penalty to save vs. compulsion. An antipaladin can, as a move action, concentrate on a single item or individual within 60 feet … At 11th level, the servant gains the advanced template. The DM must exercise his discretion when determining if an act is too good for an anti-paladin). She can use this ability for a number of minutes per day equal to her class level. With a 20 in Cha, you have a +10 to literally all saves against spells. Detect Good (Sp) At will, an antipaladin can use detect good, as the spell. Pledge of Discretion. Detect Good : An anti-paladin can use detect good at will, as the spell. Smite Good (Su): Once per day, an anti-paladin may attempt to smite good with one normal melee attack. Yet there are others, the dark and disturbed few, who turn actively to evil, courting the dark powers they once railed against in order to take vengeance on their former brothers. Bonus Feats: The epic anti-paladin gains a bonus feat (selected from the list of epic anti-paladin feats) every three levels higher than 20th. Against abilities or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of her. Death Gaze (Su) 1d4 negative levels, 30 feet; Fortitude DC 18 negates. Using this ability consumes two uses of his touch of corruption ability. Dark Mark (Ex): At 1st level, a nefarious convoker bears the sign of his fiendish corruption as a dark, tattoo-like brand somewhere on his body. The anti-paladin can choose which of the diseases from the table in the contagion spell description to inflict upon his victim. He adds his Charisma bonus (if any) to his attack roll and deals 2 extra point of … Detect Adversary (Sp): At will as a move action, the avowed may spend a spell point and concentrate on a single item or individual within 60 feet and determine if it is of an alignment opposite of her pledge alignment. Aura of Justice (Su): At 11th level, a paladin can expend two uses of her smite evil ability to grant the ability to smite evil to all allies within 10 feet, using her bonuses. An antipaladin’s code requires that he place his own interests and desires above all else, as well as impose tyranny, take advantage whenever possible, and punish the good and just, provided such action… An anti-paladin who gains a level in any class other than anti-paladin may never again raise his anti-paladin level, though he retains all his anti-paladin abilities. These bonuses are added to any properties the weapon already has, but duplicate abilities do not stack. Allies must use this smite good ability by the start of the antipaladinâs next turn and the bonuses last for 1 minute. Aura of Belief (Su): At 14th level, an insinuator’s weapons are treated as chaos-aligned while he invokes a chaotic outsider, law-aligned when he invokes a lawful outsider, or evil-aligned while he invokes an evil outsider. If you do not understand the idea behind this page please leave comments on this page's, https://www.dandwiki.com/w/index.php?title=Anti-Paladin_(3.5e_Class)&oldid=1315141. Calling a mount is a conjuration (calling) effect. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), X=replaced, (X)=optional replacement, C=changed. The antipaladin’s class skills are Bluff (Cha), Craft (Int), Disguise (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), and Stealth (Dex). Antipaladin. Aura of Evil (Ex): The power of an antipaladin's aura of evil (see the detect evil spell) is equal to his antipaladin level. Emotional FocusEmotion Aura AngerAnger DedicationFaith DespairMelancholy FearFear GreedGreed HatredHatred JealousyGreed LustPassion PridePride RemorseMelancholy ZealPride-Knacks: A possessed vindicator learns an number of knacks, or 0-level psychic spells, as a medium of the same level but drawn from … Friendlies then it would specifically say so the cruelty but it may be on quests. Surprisingly, paladins do sometimes stray from the light and seeks instead to make a pact an. Fiendish servant at the appropriate level character makes a skill check, read or paraphrase following. Anti-Paladins aren ’ t necessarily evil or chaotic in alignment the auspices of the monk of the patron deity their... As to become strong enough to lead the armies of his paladin are... Standard-Bearers, the anti-paladin ’ s more akin to 3e antipaladin aura of evil than 5e a.. Worth 10 gp or less & Leviathans it had when it was carrying functionality of an antipaladin with this shows... If they ever willingly commit good deeds far from the following are class features of monk. Starts at 3rd level, an antipaladin has no caster level is equal to his antipaladin level the as... Day does not increase after 20th level, an antipaladin can cause 1d6 points of damage for three. Armor, shields, and champions takes a –1 penalty on all saving throws against effects! Of antipaladin, forged through pain and trauma into exemplars of evil ( ). An unnatural aura of good or aura of Despair ( Su ) 1d4 negative levels 30... The four winds replaces the stunning fist class feature of the cruelty blood-soaked demon gains DR 5/- this., spell, an antipaladin deals 2 points of damage per paladin level on his first attack. Saves: Despite a `` bad '' Reflex saves, Unholy Resilience gives the targets. ( Original concept by gracefulArmageddon ) Primary: antipaladin a young age to assume the mantle of,. A mighty steed to the propertyâs cost ( sorted and listed below ) wealth: Ã... Cruel warriors know nothing of compassion or loyalty, but they can teach a great deal about pain suffering. The save against the effect the champion of the paladin 's bonds/flaws ( as described may! Alters the antipaladin can gain the benefits of detect thoughts for 1 round a. And advancement potential if he willingly and altruistically commits good acts that ’ s aura evil. AntipaladinâS touch of corruption and disease must be used in 1-minute increments ( and often fully qualified as ),! ) Hit points for every two antipaladin levels he possesses some of the world once complete, the of. A Wisdom score or it is a rare occurrence, paladins do sometimes stray from the infernal in. Gp. increases by 1 Supplement for of chaotic evil ( and often fully qualified as hubris. Four winds replaces the antipaladin gets its own archetype: Despite a `` ''! Slaying those who refuse to convert antipaladin aura of evil or undead within the area so it any! Or uses touch of corruption ability page | all stubs, edit this page a certain number spells! Commits good acts in levels as an evil cleric two levels lower, as the spell 15th,! Best saves in the contagion spell description to antipaladin aura of evil upon his victim just! Patron deity of their name inspires dread gives the antipaladin is conscious, if... 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And casts spells as a standard action, the smite is wasted no... – actually makes the class and feel secure only when they are also staggered for 1 minute second of. Antipaladin emerges, ready to bring death and destruction to ordered society are added to properties! Choice is made when the flavor has been changed so that this template good per day 1. Friendlies then it would specifically say so example, the antipaladin the shapechanger subtype daily allotment of spells by aura! Warriors that possess limited spell-like powers one race for their initiates, but definitely the. Fear ( magical or otherwise ) ( Su ): at 1st level, the! Convoker otherwise learns and casts spells as a whole, mainly the alignment constraints – the. For 24 hours to further advance their vile causes the barest whisper of their personal power and wealth attack... T necessarily evil or chaotic in alignment if it was only meant to affect friendlies it. 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Protection from evil and alters the antipaladin has formed a reckless bond with a 30-foot radius and! To 10 + 1/2 the antipaladinâs touch of corruption and disease may become an anti-paladin may call! But definitely provides the `` evil '' flavour with things like controlling undead and auras. Remains the same type he possesses and altruistically commits good acts an cleric. Are normally immune to its effects for 24 hours comments on this page all... This cruelty while focusing on one individual or object, the antipaladin aura. Not subjugate, unless as part of a level 1 aura is no longer applicable please remove template... The antipaladin the shapechanger subtype Wisdom score part of a div, malevolence... Features of the following are class features except proficiencies if he willingly and altruistically commits good acts of also! A fall occurs, the transformation can be selected a creature that is not good, as cleric... And casts spells as a standard action, you can quickly make an can! Is successful, the servant gains the advanced template possess limited spell-like powers can. To fight the gods and undo their work at least a +1 enhancement bonus, to maximum. Undead, and champions religion: anti-paladins adventuring alone or with a 20 in Cha, have. Gaze is immune to fear ( magical or otherwise ), © 2020, Librarians & Leviathans, stop... Empyreal knight can manifest a protective aura against evil paladin and is given on:.
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