Battle Arena Toshinden is a well-known Playstation 1 3D fighting game. Sho Shinjo - The secret final boss of the game, reached by clearing the game without continues. Each character in this game is equipped with their own, unique weapon which aids … Game: Battle Arena Toshinden 2 File Name: Battle Arena Toshinden 2.7z File Size: 600.56 MB Genre: Fighting/Beat 'Em Up System: Sony Playstation Downloads: 79,964 Rating: (4.89 /5, 72 votes) Play Battle Arena Toshinden … Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia and even though Eiji manages to hold his own against Gaia from within their final battle against each other, the tournament is unexpectedly halted when it is soon discovered that Gaia is holding the competition without the Secret Society's permission, with the intention of acquiring fighters in order to help him overthrow the organization as a part of his personal vendetta against them. The game is based mostly on the original PlayStation version, but it includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor). The original PlayStation version was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. However, they remarked that the poor quality directional pad on the original PlayStation controller "just isn't built for taking diagonals and quarter circle rolls", making it irritatingly difficult to pull off special moves. During the late 1990s, the game was followed by three sequels, Battle Arena Toshinden 2, Battle Arena Toshinden 3, and Toshinden 4, as well as three spin-off games: Battle Arena Nitoshinden, Puzzle Arena Toshinden, and Toshinden Card Quest . [31] The PlayStation version sold a total of 1,229,575 units in Japan and the United States. One slip and their fate is sealed. Overview. It is here that the greatest fighters in the world gather year … The game was announced as a PlayStation exclusive,[2] with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter),[3] but it was ported to the Saturn with additional features less than a year later. [33] Eiji appeared as a secret guest character in the Sega Saturn game D-Xhird, released by Takara in 1997. She seeks to find and recover her long-lost memories. It is titled War Budokai, roughly translated as War Tournament. [1] Dragon gave the game 3 out of 5 stars. The game is based mostly on the original PlayStation version, but  is a 2D versus fighting game, instead of 3D, drawn in super-deformed graphics. It holds an average GameRankings score of 85% based on 2 reviews. "[1] The Game Boy version of Battle Arena Toshiden despite sharing the same name as the console & PC counterparts is a different game. SCEA (North America, PS1)SCEE (Europe, PS1)Tamsoft (PSP, PS3, PSVita)Playmates Interactive Entertainment, Inc. (MS-DOS). The PC port uses the Japanese PlayStation version's voices and music in all regions, unlike the original PlayStation version. This movie seems to portray the Battle Arena Toshinden in a much-more lighter tone than the game. [12], GamePro reviewed the Japanese version of the game in early 1995 (prior to the PlayStation's launch in the U.S.). The gameplay wasn't all bad, it was simple … They particularly praised the texture-mapped polygon graphics, original fighters, myriad moves, unique style of play, and the sidestep move, commenting that "The only problem with this slick defensive move is that from some viewing angles, the fighters obstruct the front of the screen, making it impossible to see where a move is coming from. It also supports resolutions up to 640x480. Battle Arena Toshinden (闘神伝) is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995-1996 for the PlayStation, Sega Saturn, Game Boy, and PC. They commented that while the gameplay lacks originality and good reaction speed, the 3D aesthetics and graphics make it a much more powerful experience to play than a typical 2D fighter. The game was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. Unlike many fighting games of the time, it was possible for a player character to accidentally fall off the arena with a miss-timed run or special move, resulting in some unique tactics. [6] On release, Famicom Tsūshin scored the PlayStation version of the game a 30 out of 40,[10][24] and gave it first a 9 out of 10[11] and later a 10 out of 10 in their Reader Cross Review. A young Japanese traveling swordsman/adventurer who seeks to find his long-lost older brother, Sho. A worthy Virtua Fighter clone, Battle Arena: Toshinden pits a group of brave warriors against the evil Gaia and his henchmen. The player can move in 3D around the 3D arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks or get away from a dangerous spot. The game was originally promoted as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter), but it was ported to the Saturn with additional features less than a year later. With Masaaki Ôkura, Kaneto Shiozawa, Daisuke Gôri, Yukimasa Kishino. The four reviewers of Electronic Gaming Monthly complained of the fact that the graphics were not improved from the PlayStation version, and felt that the game was overshadowed by the recent release of Battle Arena Toshinden 2. Was developed by DreamFactory [ 34 ] for the Wii and has no connection to the version. 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